Call
for participation for the MULE Workshop (mini-conference) at ICCE 2006 (http://www.icce-2006.org/)
Place:
Date:
December 1, 2006
1. Title of workshop: "Design
and Experiments of
2. Program
Long paper has 40 min and short paper has 30min, both are including
presentation and discussion.
9:00-9:20 Opening
Session 1: chair Qun Jin
9:20-10:00 Long paper
SketchMap: A System for
Supporting Outdoor Collaborative Learning by Enhancing and Sharing Learners'
Experiences
Masanori
Sugimoto, Pamela Ravasio, Hitoshi Enjoji (
10:00-10:30 Short paper
Ubiquitous Learning Support as
Bridge between Classroom Lecture and e-Learning
Hiroyuki
Mitsuhara, et al. (
10:30-11:00 coffee break
Session 2: chair Masanori Sugimoto
11:00-11:40 Long paper
Context-Aware and Adaptive
Learning Schedule for
Jane
Yau, Mike Joy (
11:40-12:10 Short paper
Ubiquitous Personal Study:
Learning and Information Access Support through Cross Social Network Services
Hong
Chen and Qun Jin (
12:10-13:50 Lunch
Session 3: chair Hiroyuki Mitsuhara
13:50-14:30 Long paper
Participatory Simulation
System to Support Learning Computer Science
Chengjiu
Yin, et al (
14:30-15:00 Short paper
Creating a Ubiquitous Foreign
Language Listening Environment via FM and Web Radio Stations
WANG Shudonga,
Neil HEFFERNAN (
15:00-15:30 coffee break
Session 4: chair Jane Yau
15:30-16:10 Long paper
What consequences have
handheld educational uses brought about?
SONG
Yanjie (
16:10-16:40 Short paper
Mobile Learning: Use of Voice
Logs in Adults Language Learning
Tzemin
Chung, Mun Kew Leong, Joel P.L. Looc (
16:40-18:00
Discussion
and closing remarks
3. A brief description of the workshop topic
Increasingly,
technology enhanced learning (or TEL) scenarios are conceived in an integrated
perspective beyond certain pieces of software running on single computers and
also beyond web-based learning environments for single users. New ideas are
centered around combining different software tools, web resources and also new
peripherals (non standard hardware such as smart objects and mobile devices) in
a way that improves "educational workflows", avoiding discontinuities
in the learning processes and in the creation, transformation, aggregation and
re-use of learning objects. Mobile and ubiquitous learning environments (MULEs)
are the concrete manifestation of this trend. The potential prevalence of MULEs
suggests that, in the forthcoming years, there will be a considerable adoption
effort of technological innovations in educational practices.
Learning
scenarios based on MULEs are often conceived as group learning from a computer
supported collaborative learning perspective. However, as an inherent
characteristic of integrating learning processes with home learning, individual
learning must also be considered in the design repertoire of integrated TEL
scenarios. This is a challenge for current and future research. An essential
notion in this context is the one of "one-to-one" (one device per
learner) learning settings. One-to-one TEL refers to the design and
investigation of learning environments and pedagogical models in which every
learner is equipped with at least one wireless enabled computing device.
Varying over locations (classroom, outdoor, home, museum, etc.), a number of
actors (humans and/or virtual characters) to learn with, and pedagogical models
(individual learning or group learning), numerous possible learning scenarios
(environments and pedagogical models) could be generated and explored. A global
network of researchers has been formed to explore one-to-one TEL (see
www.g1to1.org).
As any
other kind of computer mediated communication application, MULEs need to
provide rich awareness feedback. We can distinguish different types of
awareness, social awareness (probably the most prominent aspect) but also
process awareness (e.g., the provision of activity logs for reflection) and
content awareness (e.g., a "what's new and interesting?" feature in a
learning community support system). The general challenge is to make contextual
information explicit in the computational environment in order to facilitate
more informed decisions on the part of the participants (including learners,
tutors and teachers). It is evident that intelligent processing and knowledge
representation techniques form a good basis for implementing such advanced
awareness mechanisms.
Basic themes and topics:
Extending awareness and
contextualisation in MULEs
Integration of MULEs into
broader teaching/learning processes
Intelligent support for MULEs (user modelling, profiling,
...)
Artifical agents or virtual
characters in MULEs (architectures, examples, techniques, ...)
Game design in MULEs
Emotional design and
motivational support in MULEs
Domain specific applications
(e.g., language learning, mathematics)
Experimental usage and
evaluation of MULEs
Theories of mobile and
ubiquitous learning
4. Organizers
Organizing chair: Hiroaki Ogata,
Co-chairs: H.
Ulrich Hoppe, University of Duisburg-Essen (
Tak-Wai
Chan,
5 Program Committee
Gerardo Ayala (Mexico)
Tak-Wai Chan (Taiwan)
Yam San Chee (
Pierre Dillenbourg (
Mike Eisenberg (
Ulrich Hoppe (
Qun Jin (Japan)
Kinshuk (
Chee Kit Looi (
Marcelo Milrad (Sweeden)
Hiroyuki Mitsuhara (Japan)
Kumiyo Nakakoji (Japan)
Mike Sharples (
Masanori Sugimoto (
Felisa Verdejo (
6. Important dates
October 15, 2006: Deadline for the camera-ready
paper (firm dead line)
December 1, 2006: Workshop
7. Paper format and submission
Please use the paper template of ICCE2006 main conference:
8. Workshop date
This
workshop will be held on December 1, before the main conference.
9. Proceedings
The proceedings of this workshop will be published by
ICCE2006 organization, but it will be separated from the main conference,
because this workshop is considered as a mini-conference.
10. Presentation format
Although presentation format depends on the number of the
paper that will be accepted, we are planning that 30-min.(15min. for talk and
15 min. for discussion) time slot will be given to one talk.
11. Journal publication
We are planning to propose the special issue of MULEs to
Journal of RTPL or other journal papers.
12. Registration fee
All workshop participants are required to register for the
main conference. Please check at ICCE2006 web
page.
13. Contact information
Hiroaki Ogata
[Affiliation] Department of Information Science and
Intelligent Systems,
[address] 2-1, Minamijosanjima,
[email] ogata [at]
is.tokushima-u.ac.jp